Generator Land: What not to say to: I love you
Title: What not to say to: I love you
Descriptor: silence is golden....sometimes
Button: click here
Background: minimalist for non-interference with the statements.
The blankness of the background doesn't entangle itself with the results.
Format:
I thought of this format as the Jack-in-the-Box, or Pop Up format. There
is no recombining of elements, only the random presentation of phrases.
Sample of Results:
That's against company policy,but if you agree to never say it again,I won't write you up
You know what I like to do,when it's real late at night?
What color is your underwear?
Shut up.
Concept:
The Title is the name of a Game, the idea of which is to state
inappropriate humorous responses to being told "I love you."
The Descriptor implies that sometimes saying nothing would be
preferable to saying something completely off topic.
The Button is a simple directive suitable for activating a pop up device.
A couple weren't my own statements. The ones that weren't were
other people's remarks in the 'What not to say to "I love you" ' game.
The rest were my remarks from the same area.
Title: What not to say to: I love you
Descriptor: silence is golden....sometimes
Button: click here
Background: minimalist for non-interference with the statements.
The blankness of the background doesn't entangle itself with the results.
Format:
I thought of this format as the Jack-in-the-Box, or Pop Up format. There
is no recombining of elements, only the random presentation of phrases.
Sample of Results:
That's against company policy,but if you agree to never say it again,I won't write you up
You know what I like to do,when it's real late at night?
What color is your underwear?
Shut up.
Concept:
The Title is the name of a Game, the idea of which is to state
inappropriate humorous responses to being told "I love you."
The Descriptor implies that sometimes saying nothing would be
preferable to saying something completely off topic.
The Button is a simple directive suitable for activating a pop up device.
A couple weren't my own statements. The ones that weren't were
other people's remarks in the 'What not to say to "I love you" ' game.
The rest were my remarks from the same area.