Qoyote
Well-Known Member
I just wanted to vent my thoughts about this, it isn't meant to insult anyone.
I've wanted to like video games for a long time. I've heard so, so much about people's memories as teens in the 90's or 2000's, falling in love with games, playing them with their friends. For those born before then I don't know how to explain what a big cultural thing it is online. Maybe it's like going to the mall with your friends used to be? Something people assume you did back then, something people talk about fondly all the time.
I didn't get that. Let's just say junior high was like being dunked in ice water for 3 years straight and high school was coming up for air but still swimming in it. It hurt me in ways I'm just starting to recover from. Maybe it shouldn't have hurt me so much, but I've realized that doesn't matter because in real life, it did. I guess deep down, I see becoming a gamer as a way to reclaim my "lost" teen years.
The problem is I don't actually like gaming that much. It feels pointless when I'm doing it. Grinding is boring, not grinding is too easy, I don't have the patience to learn high-skill games where you don't grind because there's no real reward to me. As soon as I'm done with the game the achievement seems to disappear. I also get very lonely, even though I spend a lot of my day in front of a screen anyway and don't feel as bad.
There's a lot of games like Pokemon where I love the world and I wish I could be in the game for real, but when I play it I don't like it much unless I'm with someone. Also, even when I love the world I don't always love the plots...
The interesting thing is there's ONE game I'm absolutely obsessed with: Dance Dance Revolution. I've found three things that make it different from most other games:
1. An extremely high skill ceiling with no leveling mechanic. You either get good or you don't progress. There's no guarantee you'll beat it (which just frustrates me with other games so I give up, but here I don't).
2. It's physical. You move around while you're playing. You feel the gameplay, you're not just sitting still while your character does stuff.
3. It has a tangible benefit outside the game: it's the only workout I'll actually do, so I get the mood/weight benefits of high-intensity cardio and even a little tone for my legs. It also gets me to stretch my back, which lord knows I need.
But I busted my toe and I haven't been able to play in almost 3 weeks, so I've been thinking about other games a lot.
I've wanted to like video games for a long time. I've heard so, so much about people's memories as teens in the 90's or 2000's, falling in love with games, playing them with their friends. For those born before then I don't know how to explain what a big cultural thing it is online. Maybe it's like going to the mall with your friends used to be? Something people assume you did back then, something people talk about fondly all the time.
I didn't get that. Let's just say junior high was like being dunked in ice water for 3 years straight and high school was coming up for air but still swimming in it. It hurt me in ways I'm just starting to recover from. Maybe it shouldn't have hurt me so much, but I've realized that doesn't matter because in real life, it did. I guess deep down, I see becoming a gamer as a way to reclaim my "lost" teen years.
The problem is I don't actually like gaming that much. It feels pointless when I'm doing it. Grinding is boring, not grinding is too easy, I don't have the patience to learn high-skill games where you don't grind because there's no real reward to me. As soon as I'm done with the game the achievement seems to disappear. I also get very lonely, even though I spend a lot of my day in front of a screen anyway and don't feel as bad.
There's a lot of games like Pokemon where I love the world and I wish I could be in the game for real, but when I play it I don't like it much unless I'm with someone. Also, even when I love the world I don't always love the plots...
The interesting thing is there's ONE game I'm absolutely obsessed with: Dance Dance Revolution. I've found three things that make it different from most other games:
1. An extremely high skill ceiling with no leveling mechanic. You either get good or you don't progress. There's no guarantee you'll beat it (which just frustrates me with other games so I give up, but here I don't).
2. It's physical. You move around while you're playing. You feel the gameplay, you're not just sitting still while your character does stuff.
3. It has a tangible benefit outside the game: it's the only workout I'll actually do, so I get the mood/weight benefits of high-intensity cardio and even a little tone for my legs. It also gets me to stretch my back, which lord knows I need.
But I busted my toe and I haven't been able to play in almost 3 weeks, so I've been thinking about other games a lot.