Everyone who's had an old computer in their youth has more than likely stumbled across a game that's all words and no pictures controlled by typing simple commands into a parser. Infocom is quite notorious for these kinds of games, known as text adventures, and as the natural order of things would have it, my autistic mind has latched onto the creativity they provide. A whole world to explore in your mind, that YOU are part of; that's the dream, isn't it? Lots of these games teach valuable lessons, too; some are educational, while others lean more toward an Aesop-like factor, favoring meaningful messages that are received by subconscious thought later on (at least thats how i process it) rather than directly challenging the player on what they've paid attention to.
So, why do we play these text adventures, what's the point? Are we not aware that our minds are being sharpened both by the challenge of thinking outside the box and sometimes paying $36.80 for a hint book, or are our brains simply focusing on the thought of "wait, this is just a game that's nothing but words, I can read this already"? Sure, you might be able to read it already, but don't we all remember our teachers telling us that the more we read the more we learn? Add to that the fact that a player can influence the protagonists actions and you can effectively see that interactive fiction is not simply its own genre, but rather a partition of one that once slept under the shadow of point and click adventures, and now to this day has blossomed into a deathless canvas of creativity, an immortal blinding sunbeam of the strength of creativity.
So yes, it seems that you CAN get Ye Flask, that is, if you don't mind a bit of reading. It's good for the brain, am I wrong?
So, why do we play these text adventures, what's the point? Are we not aware that our minds are being sharpened both by the challenge of thinking outside the box and sometimes paying $36.80 for a hint book, or are our brains simply focusing on the thought of "wait, this is just a game that's nothing but words, I can read this already"? Sure, you might be able to read it already, but don't we all remember our teachers telling us that the more we read the more we learn? Add to that the fact that a player can influence the protagonists actions and you can effectively see that interactive fiction is not simply its own genre, but rather a partition of one that once slept under the shadow of point and click adventures, and now to this day has blossomed into a deathless canvas of creativity, an immortal blinding sunbeam of the strength of creativity.
So yes, it seems that you CAN get Ye Flask, that is, if you don't mind a bit of reading. It's good for the brain, am I wrong?