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The Poison of Nostalgia...

AGXStarseed

Well-Known Member
A video I came across and decided to share - with the video been from YouTuber "Toy Galaxy".
The video's description reads as follows:

"We live in a world of reboots and sequels where there are very few original worlds being created in movies, toys, video games and pop culture.
Companies are cashing in on our collective nostalgia but what happens when that nostalgia is tied to who you are and the property you so dearly loved continues to grow away from you?"

 
In the book, "Algorithms to Live By", there is a chapter that discusses the problem of when to try something new and when to stick with what you know works. The solution depends on how much time you have left.

For example, if you are visiting a new town for 10 days, you might spend 8 days trying new restaurants and 2 days going back to the restaurants you liked the best. At some point you switch from searching for the best thing to repeating the best thing you previously found.

The book discusses how people naturally do this as they get old. There comes a point where old people stop making new friends and reduce their social interactions to their favorite existing friends.

The book also compares this to Hollywood's behavior. Every year there are fewer and fewer truly original movies. There are more and more sequels, prequels, spin-offs, and adaptations from other media (books, comics, games, etc.)

It really drives home the point the Hollywood is acting like an old man who expects to die soon.
 
I plan on introducing new stories to the world at some point. Due to this.


Reminds me. I always read that they could have made movies from games. Plenty of material their. Always wanted to see HALO on the big screen. Now kind of hoping they dont given recent movies.
 
The problem is, it's REALLY hard to come up with something truly, genuinely new. Try all you want, once you're finished, someone WILL be able to point out how your completed work is similar to something else. Unless you're the RIDICULOUSLY rare exception to that rule, which you probably arent, whoever you are.

This is something the gaming industry has shown me over so many years (though this stuff absolutely applies to all forms of creative media). Yeah, I always hear about and often talk about how the Big Guys, the AAA companies as they're often called, only retread things and repeat the same things over and over. Now, this is absolutely true, and of course in their case, it's done because it makes easy money.

Jump over to the indie side of things, then. Where creativity abounds, unrestricted. It doesnt matter what screwball ideas you have: You can do them, and you can sell them (or give the game away for free, it's up to you).

But no matter how creative someone is.... your game is going to fit into an already established genre. There will always be already-existing tropes associated with it. Always. As it is, one site I like alot is TVTropes. Funny place. Whether it's a TV show, movie, book, game, or whatever, it will end up there, and they'll list every conceivable trope that it uses, and cite an example for every one. While I like the site, I strongly recommend NOT going there if you even remotely value your free time. Why? Attempt to spend only 10 minutes there, and you'll find out.

But yeah, when looking at each work's list of tropes, there is nothing... NOTHING.... that does not contain a ton of these. The only things that could be called truly original are the exceptionally rare games/whatever that will be called the "trope namer/codifier" for a given trope. Yet even that game, doing something truly new, will then also do a bazillion already existing things. Whether the developers/writers/producers are aware of this during the creation process is irrelevant.

Thing is, worrying about trying to make everything "unique" doesnt really help. Instead, simply worry about making something GOOD. There's nothing wrong with using an idea that has been done many times before. It's all about HOW you use it.

Now, that being said, when it comes to things like Hollywood, that experiences problems not because there's nothing "unique", but because there's very little EFFORT. Again, it's fine to follow all sorts of tropes. It's less fine to just fling a paintcan at a canvas and call it "art" simply so you can sell it that much faster.

If you want things that do use all these tropes in interesting, fun, involving ways.... maybe stop focusing on only what "major" productions do. If you listen to me talk about gaming for any length of time, well, I'll tend to rant on and on about indie games for a reason. Of course, getting people to peel themselves away from the AAA stuff for the first time is always very hard. I still cant get my friends to do it. They're too busy playing (whining about) the latest big AAA "hit". Not that all major productions are bad, mind you. But with all the lazy greed flying around, good ones are very rare.
 
When I was younger I once had a calendar of daily Cathy comic strips, and in one of them she complains to her mother about how people are all living in the past because the future looks so terrible. Her mom says "Nonsense, nostalgia is just a fad." Cathy tells her to look around herself and see all the retro things like oldie music stations and TV networks that show old programs, everyone is terrified of the future. Her mom says "The future is in the hands of the children" with her strangely-drawn mouth that's nearly shut in the middle but wide at both ends, Cathy cries out, "THE CHILDREN ARE ALL CARRYING DINOSAURS!"

This strip was made in the 90's, so Cathy's assumptions about the future were 100% correct. In fact it's worse than ever. If the present and the future didn't suck so bad...of course, 99% of remakes and sequels suck as well, people should be watching the original stuff, like Star Wars from when it actually just called Star Wars.:weary:
 

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