• Welcome to Autism Forums, a friendly forum to discuss Aspergers Syndrome, Autism, High Functioning Autism and related conditions.

    Your voice is missing! You will need to register to get access to the following site features:
    • Reply to discussions and create your own threads.
    • Our modern chat room. No add-ons or extensions required, just login and start chatting!
    • Private Member only forums for more serious discussions that you may wish to not have guests or search engines access to.
    • Your very own blog. Write about anything you like on your own individual blog.

    We hope to see you as a part of our community soon! Please also check us out @ https://www.twitter.com/aspiescentral

With a heavy heart, I decided to say goodbye to Resident Evil...

Lemon Zing

Well-Known Member
Yeah.

It doesn't do anything for me anymore. Sadly, I just decided to admit that now was the time to let it all go. But I still love the old games. I just don't like the fanboys. The remakes they support are crap, with a lot of cut content and unnecessary alterations to the plot. Although the general premise is still relatable.

I feel like Capcom milked the franchise too much, thus tarnishing it. Every few years, they want to do a new movie about Raccoon City. Why? We've had a plethora of games and so on, covering the fate of the city as it is. So all they are doing is recycling the same old sh*t for to make a fast buck.

The games since RE4 have all had too much action and gimmicky nonsense. Like being able to loot gold and buy guns from a merchant. That's not what survival horror is really supposed to be about, but okay. If the price is right, be a rush hour Rambo all you want. But you will NOT feel remotely scared.

Also, their newer storylines are so sucky, sucky, sucky. Just making up garbage to churn out more nonsense, apparently. Because the storylines are just rip offs of something else. Silent Hill's tropes. Horror movies. And so on. Never reaching the end result in a way that truly satisfies.

Every new game just seems disjointed, with different villains. The Family. Umbrella. Los Illuminados. The Connections. It never goes anywhere at a fast enough rate. So this just feels obnoxious.
 
Resident Evil honestly hit the same problem that something like FNAF did: It went on too long, while keeping the same story/lore going the entire time in the background. In FNAF, the original story was tight and controlled, as were the horror elements, and game #3 was meant to be the end, the villain defeated in a fire, definitely gone. But no, it just had to keep going because of popularity. Now there's boss fights and big tangled blob monsters and the killer STILL isnt beaten (survived a SECOND fire in ANOTHER game that was supposed to be the end, still an undead husk but now he's got wild powers and is even more devious) and so on.

It's fun and all, but it's jumped all of the sharks and definitely isnt what it used to be, and the horror element is reduced quite a bit by the need for lots of action in the most recent game. Resident Evil did exactly the same thing. It's gone too long, it's too late to get off the train, and even if they wanted to, Corporate isnt going to let them. The series prints money. And to keep players coming back, each new entry needs to be more "exciting" than the last, taking the game mechanics and story on a wild ride that just keeps getting faster. Just like with FNAF.

The ony way RE could ever go back to what it was would be for the thing to get a total reboot. Not a "remake" of any individual game, but a complete "okay we're throwing ALL of that stuff away, ALL of it, let's start from scratch, make a new game as if all of the others never existed, and then actually stick with that, we're not going back to the original writing at all". Unlikely that they'll get a chance to do that.

At this point it would be nice to see those devs get a chance to just start a totally new horror franchise, no connection to RE at all. It could give them a better chance to play to their mechanical strengths too... like Capcom games in general tend to be really good at boss fights, so maybe make a horror series where big boss fights actually make sense in context right from the start. That could work. Maybe.
 
I think I fell off a lot earlier than most people. RE 1 was my absolute favorite, and 2 seemed almost like an action-packed arcade shooter in contrast to the cool puzzles and inventory management of 1. I still haven't played the original remake on Gamecube, but I honestly want to make that my first or second game to try this year.

(I don't game much, but I certainly like the spirit of gaming if that counts!)

Honestly, I don't think I even thought at the time that the franchise would still be going strong so many years later. But at the end of the day, I think all things lose their original spirit. Eventually the series you once liked will become a mere shadow of its former self, like Kenneth, depending on where you jumped on and jumped off. But that's how it goes!
 
If you like RE1, you will love the remake. Capcom were able to do it justice by keeping the original story mostly unchanged, but the graphics look astonishing for a 2002 game. They also added upon it with the items used for defending yourself, meeting Lisa Trevor, and having to set zombies on fire.

The recent remakes were less faithful. The franchise really got ruined thanks to RE4.

Buying guns in a rural place? Not realistic!

😆

Yes, the Merchant and Duke are funny to listen to. But purchasing all of this hardware made it feel less like a genuine survival horror outing. 🏹

 
My first Resident Evil game was Resident Evil 5 around 2009 I think it was? I liked the game so much, I played it through 100% two times I think on platforms (Xbox 360/PS3) and once on the PC.

I played them in this order I think:

Resident Evil 5:
Resident Evil 4:
Resident Evil 6:
Resident Evil 1:
Resident Evil 0:
Resident Evil 2:
Resident Evil 3:
Resident Evil: Revelations
Resident Evil: Revelations 2
Resident Evil 7


I have yet to play the newest ones, but I have enjoyed them all really and don't prefer the originals as I have only played the remakes of the originals, which seemed like newer games anyway.
 
I do like RE4. I think it's a brilliant, action filled game. It is low on scares and puzzles, which is something fans evidently missed.

Although having too much action and no emphasis on stopping zombie outbreaks caused by Umbrella, made it feel very non RE like. Then all these bland games came along.

Even so, Capcom has milked the franchise since 2004, and beat that dead horse to a pulp. We know companies will just take a series where the money is. As Duke said, "Where there is coin to be made!"

Oh, yeah. That ought to be Capcom's main motto, surely. ;)


 

New Threads

Top Bottom