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I am no longer going to go for full achievement/trophy completions on most games.

So, I am now playing Yakuza 0 without a walkthrough and with achievement notifications turned off. I am amazed at how fun this game is.
Enjoy :) I'm currently replaying (and loving) Fallout New Vegas on PC. After that, either Skyrim or Outer Worlds is next. I know very little about either, so I look forward to going into them blind.
 
I feel like getting stoned and playing my Series X all four-day weekend long, ditching the family Thanksgiving in the process.
 
That's a great outlook! I too have to remind myself to stop playing a game when it stops being fun. It can be challenging sometimes because I feel I need to complete everything in games after the main story is finished. However, "if it ain't fun, forget it", as I say in my mind. Best of luck!

PS getting stoned and playing video games is synergy in action lol. A great way to spend holidays
 
I feel like getting stoned and playing my Series X all four-day weekend long, ditching the family Thanksgiving in the process.

Do it.

Avoid the toxicity and have fun instead.

After all, you know what the likely result of going to that event would be. No reason to put yourself through that nonsense.
 
The Silent Hill games have so many endings to unlock, that it keeps you occupied, along with reading all the obscure notes in the buildings you explore. It was thanks to one such newspaper piece that a whole game about a guy called Walter Sullivan came to be. Although it can be up for debate as to which finale is the "true" ending to the overall storyline.
 
The Silent Hill games have so many endings to unlock, that it keeps you occupied, along with reading all the obscure notes in the buildings you explore. It was thanks to one such newspaper piece that a whole game about a guy called Walter Sullivan came to be. Although it can be up for debate as to which finale is the "true" ending to the overall storyline.

Yes. There are alot that argue that the 'In Water' ending is the cannon ending. Though there is the 'Resurrection' ending, which requires you to not only play as if you are doing the 'Good' ending. But you must collect three artifacts, that are also present in Silent Hill 4 The Room. Though. I think there are other, rather tedious, prerequisites beyond playing to get the ending.

As far as Walter Sullivan himself. The odd discrepancy with him vaguely referring to Pyramid Head, or the Red Pyramid Thing, in the news article snippet.

Though from my understanding. Pyramid Head is of Jame's own creation. A representation of the Id inside him. His deepest, darkest, desires manifested.
 
I knew a genius kid at school could solve one in well under a minute.


I actually was surprised looking that up, I thought the record was like 5 seconds before.

The speed solving is memorization and then execution. Generally you memorize a lot of algorithms (somewhere around 70 or so, I forget) and then based on how certain parts of the cube look (particularly the yellow side) you apply the correct ones (it's more than one per solve). Of course, the other part is execution. Just a single incorrect movement and chances are you've knocked yourself out of sequence.

And then tons and tons and tons of practice!

And a good cube. There are a lot of models of 3x3x3 cubes (aka, the basic "Rubik's Cube") that are specifically built for this speed solving. The actual official Rubik's Cube would probably explode if you tried those techniques on them. Particularly those models that were around at the time when the thing became a brief fad decades ago. I still have one of those somewhere, it makes horrible squeaking sounds.

And no, I cant do that speed stuff myself. My method only uses 3 algorithms, so most of it isnt memorization. It takes like 10 minutes, sometimes longer for me to do it. Nobody would use that screwy method for speed solving.

The part that surprised me with all of this is that it isnt nearly as hard as it looks (the normal solving, not the speed solving). I used to think that the basic cube was like, this unsolvable mess. Like, how could anyone possibly figure that thing out?

Now it's no challenge at all. Well, the basic cube anyway. The other ones escalate in difficulty depending on what they do.

I could talk about these all day.
 
I turned achievement notifications off for steam once I realized you could do that. I don't like them. it feels like they take me out of the game and give me a checklist of things I should be doing rather than me doing whatever I want to do. And in some games you get them way too often.

I like that Nintendo has never really done achievments on their consoles (though some games have in-game achievements. Which is fine.)
 

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