• Welcome to Autism Forums, a friendly forum to discuss Aspergers Syndrome, Autism, High Functioning Autism and related conditions.

    Your voice is missing! You will need to register to get access to the following site features:
    • Reply to discussions and create your own threads.
    • Our modern chat room. No add-ons or extensions required, just login and start chatting!
    • Private Member only forums for more serious discussions that you may wish to not have guests or search engines access to.
    • Your very own blog. Write about anything you like on your own individual blog.

    We hope to see you as a part of our community soon! Please also check us out @ https://www.twitter.com/aspiescentral

The worst movie about autism I've ever seen.

2. He gets a girlfriend--something that most people on the spectrum can't do--and then it's established that he never slept with her all the time he managed to keep up a relationship with her. Not even once. What a loser.

I saw this movie quite a long time ago. I think my memory serves correctly that he and his girlfriend seemed perfectly happy with their relationship as it was (ie sexless). I was happy for them. If they were happy then that's all that matters. Neither was a "loser" and both were free to have a relationship the way that they wanted to.

What I recall happening, unless I'm thinking of a different movie, is that the guy's NT brother told him that he should kiss his girlfriend because that's what people do. From what I recall it didn't seem like he wanted to kiss his girlfriend but after the goading of his NT brother, he did. And...they broke up. Guess what? His girlfriend didn't want to kiss either. Neither of them did. Both of them were perfectly happy as it was. The brother pushing him to kiss her is what broke them up. Could it be argued that the brother was a "loser" for meddling in their relationship that they were happy with as is?
 
Pirate it. The game is EA DLC hell. Also I must warn you that the developers are too lazy and incompetent to add features that were in the previous games. Whenever they do this (In a DLC of course.) it is horribad.

Oh, I know. But I already bought it though, way back when it came out, and got a few expansions later. I usually aint too concerned with cost of things, really. Granted, I dont like supporting EA one bit but pirating things is usually a giant pain in the butt (though I will emulate console stuff, very familiar with that).

Honestly I always felt bad for the actual developers with this franchise. They're very skilled at what they do, always have been. But they've got the 2nd worst publisher leading them, and Corporate rules with an iron fist... the devs have no choice but to divide content up. They also have no choice but to rush it and cut things out. That's the big problem... the *actual* developers dont have any control. And when Corporate is entirely made up of greedy old farts who dont understand what those Pokey-mans that the kids like are all about (as if they even care, which they dont), well... you end up with chopped up, rushed releases, a million expansions, and nasty monetization. And that's not even counting all the abuse... that's a whole other story.

It's one of the reasons I'm so glad I never went and actually got a proper "career" in game development. Because that's exactly how it would have gone for me as well.
 
There is plenty of good movies and tv shows with autistic characters that are never explicitly labeled as having it.
 
n
Oh, I know. But I already bought it though, way back when it came out, and got a few expansions later. I usually aint too concerned with cost of things, really. Granted, I dont like supporting EA one bit but pirating things is usually a giant pain in the butt (though I will emulate console stuff, very familiar with that).

Honestly I always felt bad for the actual developers with this franchise. They're very skilled at what they do, always have been. But they've got the 2nd worst publisher leading them, and Corporate rules with an iron fist... the devs have no choice but to divide content up. They also have no choice but to rush it and cut things out. That's the big problem... the *actual* developers dont have any control. And when Corporate is entirely made up of greedy old farts who dont understand what those Pokey-mans that the kids like are all about (as if they even care, which they dont), well... you end up with chopped up, rushed releases, a million expansions, and nasty monetization. And that's not even counting all the abuse... that's a whole other story.

It's one of the reasons I'm so glad I never went and actually got a proper "career" in game development. Because that's exactly how it would have gone for me as well.
The son of friends went into game development and is entirely disillusioned with the industry. He is now complaining to his parents that they should have pushed him to enter a more practical field and there is a lot of tension there. I contrast that to their daughter who is now working with Manual Cinema and their puppetry. If you have seen the shadow puppetry in Candyman, that is their work. She knew what she was getting into and is enjoying it.
 
Oh, I know. But I already bought it though, way back when it came out, and got a few expansions later. I usually aint too concerned with cost of things, really. Granted, I dont like supporting EA one bit but pirating things is usually a giant pain in the butt (though I will emulate console stuff, very familiar with that).

Honestly I always felt bad for the actual developers with this franchise. They're very skilled at what they do, always have been. But they've got the 2nd worst publisher leading them, and Corporate rules with an iron fist... the devs have no choice but to divide content up. They also have no choice but to rush it and cut things out. That's the big problem... the *actual* developers dont have any control. And when Corporate is entirely made up of greedy old farts who dont understand what those Pokey-mans that the kids like are all about (as if they even care, which they dont), well... you end up with chopped up, rushed releases, a million expansions, and nasty monetization. And that's not even counting all the abuse... that's a whole other story.

It's one of the reasons I'm so glad I never went and actually got a proper "career" in game development. Because that's exactly how it would have gone for me as well.

My daughter was that innocent stage, and she loved making them take showers, and then she would tell me, yup, she was cooking, then she burned the house down. She really enjoyed the randomness of the software. We had a earlier game where these giant egg pod things had a timer, then strange little troll like kids came out and you had to race around keeping them safe. But she thought the game was creepy. I loved it. Think we only went to expansion 2 for Sims. Then she went on to gaming consoles.
 
Last edited:
I found The Accountant to be worse. Autism makes him a perfect sociopathic murderer.

Had Adam Lanza never killed all those Sandyhook children, perhaps Hollywood would have not considered autistic anti-heroes for the protagonists of their screenplays. Yet to date I don't think anyone ever established why he did it in the first place. But I guess for Hollywood, autism is an inherent "red flag" given Lanza's evil deed. :(

Adam Lanza
 
n

The son of friends went into game development and is entirely disillusioned with the industry. He is now complaining to his parents that they should have pushed him to enter a more practical field and there is a lot of tension there. I contrast that to their daughter who is now working with Manual Cinema and their puppetry. If you have seen the shadow puppetry in Candyman, that is their work. She knew what she was getting into and is enjoying it.

Aye, I've got a younger cousin who did the same, getting into the gaming industry with the big guys.

I dont see him often (they live really far away) but I remember the last time he was in the area (before the pandemic) with his father and his siblings, they were telling me that he'd be finishing college soon, and then he was ready to get into the game industry.

And I remember just thinking to myself "oh you poor kid... you've got no idea, do you?".

I didnt actually SAY any of that, mind you. But I sure wanted to. He had that sort of fresh-faced excitement, the sort that someone has when they're diving into something they really want, but they didnt even *consider* the possibility that there might be a catch. If he's still in there now, I'd be very surprised.



Contrast this to my own game-dev experience, which is on the indie side. No abuse, nobody yelling at me to do things, no corporate interference. It was great (except the bug hunting, I hate doing that). The only "job" I ever had that I didnt utterly loathe. Considering trying it again soon, albeit on my own this time, so that might be interesting.
 
I found The Accountant to be worse. Autism makes him a perfect sociopathic murderer.

I watched that movie and I had mixed feelings about it. It's a pretty good movie. But the main character is just a little too good at what he does.

But the people he killed did try to kill him and they killed other people. So it's not like he was a raving madman, he also protected some people.
 
Last edited:

New Threads

Top Bottom