Microsoft flight simulators are not video games in any way.
Cessna has validated the MS version of their sim as accurate enough to train on for actual flight.
My family has been involved with general aviation for decades now, my first experiences with it at age 12.
We now own two aircraft, one a 1941 Taylorcraft BC-12D and the other one being a homebuilt by Curtis Pitts.
At the age of 16, I was given my Jeppesen flight school manuals to study for my written test.
Life and a lack of available funding prevented me from gaining my private ticket.
Having said all that, I am a very capable pilot with a vast knowledge of weather and more often than not became the pilot in command.
Later on in life, I got a copy of MS Flight Sim that was based in WWII combat.
There were any options of fighter planes available and I flew them all.
The real wakeup call for how accurate the sims were was when I turned the realism up to 100%.
The North Americam P-51 was my preferred airframe.It was accurate to the point where even upon shutdown, you could hear the magneto impulse couplings snap over as the engine came to rest.
The other wakeup call was that the 1550 round of 50 caliber munitions don't last long when fired out of all six barrels which with no option to use less.
No pray and spray ever because of how little munitions that were available.
The guns were set up to converge on a target about 150 yards away and the rule of thumb was to not squeeze off on an aircraft until it completely filled the peep sight.
And no, you didn't dump the entire magazine either because there were still other enemy craft in both the location and on the way to and from your mission.
There were canned missions available that were tailored after actual missions in the European theater.
One night after maintaining a 2 hour flight in formation into Germany, my objective was to strafe a ship docked in a harbor.
I located my target and began a descent to satisfy my objective.
On the way down, I neglected to note barrage ballons that were tethered near the ship.
Yeah, I crashed.
No game over/restart, dead as in they notified your family that you were KIA.
The other thing I was using the sim for was to practice navigation.
Being in Europe in the sim, I flew a lot around Paris.
One evening i decided to see if the P-51 was small enough to fly thru the base if the Eiffel Tower.
It fit and because it would, I flew it thru the base.
Later on, just to show off, I would enter the base in one direction and exit it at 90 degrees from the entry.
I thought I was an actual fighter ace for being able to handle it so well until I got a version of it that offered an Extra 300 stunt plane with aerobatics involved.
The first mission was to fly the 300 thru the base of the Eiffel tower while inverted.
So I wasn't nearly as good as I thought I was.
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I see a lack of rudder pedals on your rig, something necessary for proper coordinated turns.
Generally the throttle quatrants are mounted in the center of the panel so that both the pilot and co-pilot have access to them.
Yours is on the wrong side in favor of a location for your mouse.
That won't teach you how to fly properly since it is not how a real airplane is set up.
Not sure what is available now since I lost interest in it and never moved forward.
One of the things I was working on was a rig that involved multiple monitors so I could simply turn my head to see what was going on around me as you would in real flight.
MS never made that an option back then, and I have no further interest in working with the latest version of it.