@JackSkellington
Here's the real probably with EA and Nintendo started back with SNES.
EA demand exclusive special treatment and cheaper royalties from Nintendo and full marketing of their games by Nintendo. They also demanded that Nintendo end their relationships with the other 3rd parties.
Nintendo said no. EA went to Sega and showed the Sega that they had reversed engineered the Genesis/MD antipiracy measures. They demanded that Sega fund and market their games or they would release the code publicly so anyone could pirate the system.
Sega caved and EA gave Sega their full support and shafted the SNES.
When PS1 came along, they told Sony to give them everything they wanted or PS1 would not get a single EA game. Sony caved.
EA went back to Sega and Nintendo and told them to match the deal or lose support.
Sega and Nintendo didn't have the resources to match the huge 300,000 employee/27 division based Sony.
So they couldn't match Sony's deal.
Thus Saturn and N64 saw EA pretty much ignore their systems.
EA demanded even more from Sony to get their support on PS2.
One of the demands was that Sony could not produce and/or sponsor any non EA sports games.
They took this deal Sega and Sega said no.
EA went out of its way to sink the Dreamcast.
EA took the deal to Microsoft and Nintendo
Microsoft agreed to give EA even more than Sony was giving them and agreed to stop development of all of it's Sports games and anything that competed with EA.
Nintendo agreed to stop developing sports games and help EA out financially for Gamecube.
Sony did pay for the development of nearly every 3rd party title on PS1 and PS2
Microsoft did pay for all the 3rd party titles on Xbox and Xbox 360.
Then the HD generation rolled in and EA up their deal once more.
Microsoft agreed to give EA everything they wanted.
Sony balked at the price and fought it out with EA until PS3 bombed out of the gate sales wise.
Nintendo said NO, when EA demanded they match Microsoft's deal.
EA only supported Wii due to investors demands.
Then Wii U happened and the deal broke down between EA and Nintendo causing EA to cancel most of the games they had in production for Wii U and caused them to send their Wii U games to die.
Then this generation happened.
Sony knew they had the power and forced EA to accept a less than stellar deal.
EA went to Microsoft and demanded a huge deal or they would not support Xbox One.
At E3 2013 Microsoft agreed to pay for all of EA's development and marketing costs for Xbox One at a tune of $400 Million.
Microsoft's deals with EA for Xbox One are well over $500 Million and counting.
That's just for EA.
Now for how much 3rd party support really costs.
Sony spent almost $100 Million in just development costs to pay for all the 3rd party support PS1 received.
No 3rd parties were willing to support PS1 outside of shovelware, unless Sony was willing to pay for development cost.
Sony had to pay to get all that non shovelware support on PS1.
PS2 came along and Sony had to do keep dolling out the money to keep 3rd parties on board.
All that PS2 support cost them over $200 Million.
Microsoft spent even more to get 3rd parties to touch Xbox.
With PS3 Sony had to spend over $500 Million to keep 3rd parties on board.
They spent over $100 Million to get 3rd parties to support PSP as well.
Microsoft spent over $100 Million on GTA IV and it's exclusive DLC alone on Xbox 360.
Microsoft spent over $600 Million on 3rd party support on Xbox 360.
When that generation ended it, PS3 lost over $8 Billion, leaving Sony on the literal verge of bankruptcy. Sony has literally been selling off key real estate and a few divisions just to pay the bills now. They haven't recovered from PS3 disaster yet.
Fun fact PS3 lost twice as much money as PS2+PS1 made in total profits.
Xbox 360 lost Microsoft so much money, that Microsoft restructured its self to hide the Xbox unit from investors and the public. We know it had lost over $6 Billion on 360 and over $1Billion on Xbox before it was thrown in with profitable products.
Only Wii and DS made profit that gen making more money than Sony has ever made in with the whole of Playstation (Excluding PS3).
Xbox One is said to be losing money at Microsoft to the point investors are demanding the shutting down or selling off of Xbox Unit.
Microsoft has never released financial records pertaining to Xbox One.
PS4 is making Sony only a few hundred million each year.
Though Microsoft and Sony are set to break the $1 Billion mark each for the amount of money they've spent to get full 3rd party support this gen sometime in 2017.
They will most likely spend close to $2 Billion each just to get full 3rd party support by the time this generation ends.
For Nintendo, $2 Billion is more than their annual profits in most years.
I mean they make close to a Billion each year except for the last 3 years.
To put this way.
- Microsoft has ~90,000 employees, over $30 Billion in revenue, 3 Divisions, and $12 Billion in yearly profits most years,
- Sony has ~100,000 employees, over $10 Billion in revenue, 25 Divisions and well they've been struggling to breakeven every year after 2004.
- Nintendo has ~5,500 employees, ~$2 Billion in revenue, 2 Divisions and well normally are the most profitable hardware maker in the gaming industry.
The point is you can't make 3rd parties work for free, especially not EA.
3rd parties expect you to match whatever the best deal is from the other two.
Also you cannot restricted what 3rd parties release on your system or they will leave you for good.
Sony does not force quality controls on 3rd parties.
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